.play long game
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/10/2024 - Last Updated: 07/09/2024 - .It's all worth fighting for
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
KnightOfZero39
Luck on attacks is -9% to +24%.
162:11:34
60700
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SUPER
expert464
Units (even air units) gain +10% attack power on plains.
181:08:41
7000
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  • 0
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Beat Down [ 18000 / 37800 ] Block Rock [ 18000 / 75600 ]
nerol01
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
194600
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  • 0
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
Ct5413
Units gain +30% attack, but lose -20% defense.
83:18:06
20800
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
BridgeBattalion
No day-to-day abilities.
67:02:03
23600
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Sideslip [ 18000 / 18000 ] Sidewinder [ 19700 / 45000 ]
Linmeriz
Units (even air units) gain +10% attack power on plains.
61:11:18
20000
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Beat Down [ 7950 / 27000 ] Block Rock [ 7950 / 54000 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
168:05:35
31100
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Brute Force [ 200 / 32400 ] Barbaric Blow [ 200 / 64800 ]
Renz_Ai
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
90:21:51
2900
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  • 0
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Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Wigglestix
Luck on attacks is -14% to +29%.
63:15:27
17500
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Overclock [ 10550 / 27000 ] System Crash [ 10550 / 63000 ]
wiichess
No day-to-day abilities.
151:22:29
40900
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    Units in vision only
  • 0
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Sideslip [ 28800 / 28800 ] Sidewinder [ 72000 / 72000 ]
Jumb
No day-to-day abilities.
49:19:03
41400
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  • 0
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Sideslip [ 10550 / 18000 ] Sidewinder [ 10550 / 45000 ]
bllackkman
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
104:23:06
15300
  • 0
    Units in vision only
  • 0
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Turbo Charge [ 18500 / 32400 ] Overdrive [ 18500 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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