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Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/13/2024 - Last Updated: 02/15/2024 - 7FFA
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
I Kill You
Luck on attacks is -9% to +24%.
38:22:39
6400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Brute Force [ 43200 / 43200 ] Barbaric Blow [ 86400 / 86400 ]
maccersNO
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:06:05
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Come here big boy
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
37:14:02
16600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
Enhanced Vision [ 3000 / 48600 ] Counter Break [ 3000 / 81000 ]
Poob
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
38:19:41
41700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 7950 / 43200 ] Overdrive [ 7950 / 86400 ]
Guinessman
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
4400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 150 / 43200 ] Counter Break [ 150 / 72000 ]
Jimbo891
Units (even air units) gain +10% attack power on plains.
37:21:25
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Beat Down [ 5150 / 64800 ] Block Rock [ 5150 / 129600 ]
Gfree92
Luck on attacks is -9% to +24%.
26:03:31
17100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
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Brute Force [ 43200 / 43200 ] Barbaric Blow [ 71950 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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