4v4
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/13/2024 - Last Updated: 02/09/2024 - (8) City Wars V.2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
chikabow
No day-to-day abilities.
38:18:43
25100
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    Units in vision only
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Player team
SUPER
maomao10694
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
33:15:23
2300
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Player team
Terrain Tactics [ 42950 / 57600 ] Prime Tactics [ 42950 / 100800 ]
Forgotten Infantry
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
39:05:02
11200
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Player team
Terrain Tactics [ 40550 / 64800 ] Prime Tactics [ 40550 / 113400 ]
BattleFridge
Luck on attacks is -9% to +24%.
00:00:00
11800
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Player team
Brute Force [ 43200 / 43200 ] Barbaric Blow [ 86400 / 86400 ]
einsama
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:00:43
9500
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Player team
SUPER
Emblen
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
35:20:39
5600
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Player team
SUPER
Briarios
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
34:03:47
26400
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    Units in vision only
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Player team
Max Force [ 6400 / 43200 ] Max Blast [ 6400 / 86400 ]
TeamGuard
Units (even air units) gain +10% attack power on plains.
36:01:18
700
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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