Indian Ocean FFA fog
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/14/2024 - Last Updated: 03/01/2024 - Colonial Era
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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dubiousDee
Units (even air units) gain +10% attack power on plains.
00:00:00
41900
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 16700 / 64800 ] Block Rock [ 16700 / 129600 ]
FlyingJudgeman
No day-to-day abilities.
24:10:04
650
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 28250 / 43200 ] Sidewinder [ 28250 / 108000 ]
Steph_N
Units (even air units) gain +10% attack power on plains.
08:00:00
13500
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
DangerDave
Units (even air units) gain +10% attack power on plains.
33:14:57
390300
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 43200 / 43200 ] Block Rock [ 86400 / 86400 ]
Soloquest
No day-to-day abilities.
22:01:51
29200
  • 0
    Units in vision only
  • 0
  • 0
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
33:19:46
13100
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 43200 / 43200 ] Counter Break [ 70700 / 72000 ]
ICBTGAE
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:08:23
18000
  • 0
    Units in vision only
  • 0
  • 0
Turbo Charge [ 37800 / 37800 ] Overdrive [ 50400 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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