Hide Way 2
Day 10 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/16/2024 - Last Updated: 02/02/2024 - super high way
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tonelz777
No day-to-day abilities. No day-to-day abilities.
01:02:00
124000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Excidium
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. No day-to-day abilities.
10:53:57
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 53050 / 63000 ]
Hyper Repair [ 26525 / 27000 ] Hyper Upgrade [ 26525 / 54000 ]
Jiboku
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
04:33:43
134700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 7350 / 27000 ] Victory March [ 7350 / 72000 ]
Market Crash [ 3675 / 18000 ] War Bonds [ 3675 / 54000 ]
Selini2022
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:33:07
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 600 / 27000 ] Lightning Strike [ 600 / 81000 ]
Lightning Drive [ 300 / 27000 ] Lightning Strike [ 300 / 81000 ]
StellarHamster
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). No day-to-day abilities.
00:00:00
9100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Terrain Tactics [ 15300 / 36000 ] Prime Tactics [ 15300 / 63000 ]
Sideslip [ 7650 / 18000 ] Sidewinder [ 7650 / 45000 ]
YungGooguy
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack and +10% defense.
23:20:03
85900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Fruitigal
Units (even air units) gain +10% attack power on roads. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:34:37
120000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
dasupahplayer
Units gain +10% attack. Units gain +10% attack and +10% defense.
14:02:27
128000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Aquami
No day-to-day abilities. No day-to-day abilities.
01:02:00
124000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
HughMann
Units gain +10% attack and +10% defense. Units (even air units) gain +10% attack power on roads.
12:15:26
30800
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 63800 / 90000 ] Ex Machina [ 63800 / 90000 ]
Forced March [ 27000 / 27000 ] Trail of Woe [ 31900 / 45000 ]
JTirador
Units gain +10% attack. No day-to-day abilities.
01:02:00
123000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
TeamGuard
Units gain +10% attack and +10% defense. No day-to-day abilities.
19:22:53
7900
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
Chemical_Infantry
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
13:27:57
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 22200 / 32400 ] Super Snipe [ 22200 / 64800 ]
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 56325 / 81000 ]
QuietProfesional
Units gain +10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:18:27
69000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.