Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/17/2024 - Last Updated: 04/30/2024 - Global League World
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
KnightOfZero39
Luck on attacks is -9% to +24%.
07:07:44
7400
  • 0
  • 0
  • 0
    0/?
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Brute Force [ 12450 / 27000 ] Barbaric Blow [ 12450 / 54000 ]
xrumblingcdsx
Units (even air units) gain +10% attack power on plains.
20:23:00
21400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
ghostlyentity
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
06:07:33
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Turbo Charge [ 1000 / 27000 ] Overdrive [ 1000 / 54000 ]
Z3K
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
20:02:00
45800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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Turbo Charge [ 43200 / 43200 ] Overdrive [ 79500 / 86400 ]
Makuto66
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:04:35
17800
  • 0
  • 0
  • 0
    0/?
    0/?
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    0/?
Turbo Charge [ 12650 / 27000 ] Overdrive [ 12650 / 54000 ]
Old Spice
Units (even air units) gain +10% attack power on roads.
00:00:00
91400
  • 0
  • 0
  • 0
    0/?
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Forced March [ 43200 / 43200 ] Trail of Woe [ 72000 / 72000 ]
quacktagon
Units (even air units) gain +10% attack power on roads.
03:06:11
23000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Forced March [ 0 / 32400 ] Trail of Woe [ 0 / 54000 ]
People3004
Units gain +30% attack, but lose -20% defense.
12:22:44
2400
  • 0
  • 0
  • 0
    0/?
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POWER
phillywc
Units gain +30% attack, but lose -20% defense.
10:20:15
17600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Knuckleduster [ 3150 / 37800 ] Haymaker [ 3150 / 75600 ]
Zö
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
01:00:09
32200
  • 0
  • 0
  • 0
    0/?
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    0/?
Tower Shield [ 28100 / 32400 ] Tower of Power [ 28100 / 64800 ]
FlooberDoober
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
12:16:21
1800
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 16350 / 37800 ] Overdrive [ 16350 / 75600 ]
Fighterofflames
Units (even air units) gain +10% attack power on plains.
12:22:54
25200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Beat Down [ 5900 / 32400 ] Block Rock [ 5900 / 64800 ]
mcfalk
Units (even air units) gain +10% attack power on plains.
02:12:10
6000
  • 0
  • 0
  • 0
    0/?
    0/?
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Saltwillflow
Luck on attacks is -9% to +24%.
07:21:15
12400
  • 0
  • 0
  • 0
    0/?
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    0/?
    0/?
    0/?
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    0/?
Brute Force [ 2100 / 32400 ] Barbaric Blow [ 2100 / 64800 ]
TeamGuard
Units (even air units) gain +10% attack power on plains.
20:01:58
5200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
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Beat Down [ 37800 / 37800 ] Block Rock [ 48250 / 75600 ]
Night Sun
Units (even air units) gain +10% attack power on plains.
02:02:59
14800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Beat Down [ 14550 / 27000 ] Block Rock [ 14550 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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