Zoo FFA Short Turns
Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2024 - Last Updated: 09/05/2024 - The Zoo
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Mex64
Units gain +30% attack, but lose -20% defense.
03:02:33
15000
  • 0
    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Maah
No day-to-day abilities.
14:10:42
300
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    Units in vision only
  • 0
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    0/?
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POWER
Fruitigal
No day-to-day abilities.
25:13:33
6200
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Hyper Repair [ 27600 / 43200 ] Hyper Upgrade [ 27600 / 86400 ]
tubes2
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
15:09:29
32000
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 56350 / 64800 ] Prime Tactics [ 56350 / 113400 ]
Plut0nic
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:12:18
19200
  • 0
    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 46150 / 64800 ] Prime Tactics [ 46150 / 113400 ]
Ghancc
Units gain +30% attack, but lose -20% defense.
39:04:52
6300
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    Units in vision only
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    0/?
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Knuckleduster [ 68600 / 75600 ] Haymaker [ 68600 / 151200 ]
quacktagon
Units gain +30% attack, but lose -20% defense.
02:22:59
19000
  • 0
    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 21550 / 37800 ] Haymaker [ 21550 / 75600 ]
putuna88
Luck on attacks is -9% to +24%.
12:22:43
3400
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    Units in vision only
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    0/?
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Brute Force [ 27000 / 27000 ] Barbaric Blow [ 54000 / 54000 ]
Wigglestix
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:07:26
10000
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    Units in vision only
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Terrain Tactics [ 1700 / 36000 ] Prime Tactics [ 1700 / 63000 ]
ghostlyentity
No day-to-day abilities.
04:09:38
10000
  • 0
    Units in vision only
  • 0
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    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Caballonegro
No day-to-day abilities.
00:00:00
93500
  • 0
    Units in vision only
  • 0
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Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 129600 / 129600 ]
YertleTheTertle
Units gain +30% attack, but lose -20% defense.
08:04:03
45700
  • 0
    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 0 / 37800 ] Haymaker [ 0 / 75600 ]
Astrostella7
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:20:26
46400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 65350 / 75600 ]
GildedRose
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:02:32
14300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Terrain Tactics [ 20700 / 36000 ] Prime Tactics [ 20700 / 63000 ]
ginsan
Units (even air units) gain +10% attack power on plains.
07:20:02
16200
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    Units in vision only
  • 0
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    0/?
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Beat Down [ 18400 / 27000 ] Block Rock [ 18400 / 54000 ]
miracleMirage
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
04:23:47
5000
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    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 6000 / 27000 ] Max Blast [ 6000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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