Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/21/2024 - Last Updated: 03/18/2024 - (7p) Corner Pressure v2.0
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
TeamGuard
Luck on attacks is +0 to +19%.
25:00:25
36200
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    Units in vision only
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Lucky Star [ 2500 / 43200 ] Lady Luck [ 2500 / 86400 ]
FitzChiv
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:03:32
10500
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  • 0
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Clock150
No day-to-day abilities.
00:00:00
24900
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Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
ApeEscape35
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
03:15:12
11000
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    Units in vision only
  • 0
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Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
slayerzation
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14:15:26
33500
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    Units in vision only
  • 0
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Max Force [ 13300 / 27000 ] Max Blast [ 13300 / 54000 ]
Joey.Buttafuoco
Luck on attacks is +0 to +19%.
27:14:19
2000
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    Units in vision only
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Lucky Star [ 31400 / 37800 ] Lady Luck [ 31400 / 75600 ]
Tex227
Luck on attacks is +0 to +19%.
02:11:39
11600
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Lucky Star [ 3350 / 32400 ] Lady Luck [ 3350 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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