5p (Fog/FFA)
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/21/2024 - Last Updated: 02/27/2024 - 5 Player Dio%
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Conren
No day-to-day abilities.
00:00:00
25100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Sideslip [ 42100 / 43200 ] Sidewinder [ 42100 / 108000 ]
Gl1tchycat
No day-to-day abilities.
29:08:01
14400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 24100 / 48600 ] Hyper Upgrade [ 24100 / 97200 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
21:11:38
15150
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 32400 / 32400 ] Victory March [ 50050 / 86400 ]
Thiera
No day-to-day abilities.
21:06:44
30000
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Sideslip [ 29200 / 43200 ] Sidewinder [ 29200 / 108000 ]
Skittletitz
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:14:09
300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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