Annath
Day 19 - Boot: 00d 00h 00m - AET:
Game Started: 07/14/2009 - Last Updated: 01/18/2010 - Anathema
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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whok
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Units gain +10% attack.
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Double Time [ 27000 / 27000 ] Victory March [ 54000 / 81000 ]
Black Wave [ 27000 / 27000 ] Black Storm [ 79620 / 81000 ]
Luthskywalker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
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SUPER
Tsunami [ 27000 / 27000 ] Typhoon [ 39540 / 81000 ]
brandon78912
No day-to-day abilities. No day-to-day abilities.
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
paulsustaita@hotmail.com
No day-to-day abilities. No day-to-day abilities.
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Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
blankets
No day-to-day abilities. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
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Hyper Repair [ 8110 / 27000 ] Hyper Upgrade [ 8110 / 81000 ]
Lightning Drive [ 4055 / 27000 ] Lightning Strike [ 4055 / 81000 ]
bamtigo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
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Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
Mael
Units gain +10% attack. Unaffected by snow, but rain affects him the same as snow would for others.
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Black Wave [ 16400 / 27000 ] Black Storm [ 16400 / 81000 ]
Blizzard [ 7947.5 / 27000 ] Winter Fury [ 7947.5 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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