Zoo Keepers
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/24/2024 - Last Updated: 03/21/2024 - The Zoo
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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tubes2
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
15:22:14
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 5700 / 18000 ] War Bonds [ 5700 / 54000 ]
Caballonegro
Units gain +10% attack and +10% defense.
19:50:58
5100
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 6900 / 90000 ] Ex Machina [ 6900 / 90000 ]
Joly
No day-to-day abilities.
01:09:48
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
LordMace
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:10:23
13000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Deathraven13
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:20:59
2600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
DrJuvenal
Unaffected by snow, but rain affects him the same as snow would for others.
01:18:20
2500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
AceRPT
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:09:01
9500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Forgotten Infantry…
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:06:36
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
iviber
Units (even air units) gain +10% attack power on plains.
01:06:00
5500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 500 / 27000 ] Block Rock [ 500 / 54000 ]
quacktagon
Units gain +30% attack, but lose -20% defense.
12:20:09
8500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Fruitigal
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
22:36:36
5500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
slayerzation
Units gain +10% attack and +10% defense.
01:15:38
5500
  • 0
    Units in vision only
  • 0
  • 0
Player team
None [ 6350 / 90000 ] Ex Machina [ 6350 / 90000 ]
dimitri94
Units (even air units) gain +10% attack power on plains.
12:55:44
7000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 1000 / 27000 ] Block Rock [ 1000 / 54000 ]
A Different Name
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
17:34:44
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Hodor28
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
03:19:57
1900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Market Crash [ 14050 / 18000 ] War Bonds [ 14050 / 54000 ]
Paragon1526
Units gain +30% attack, but lose -20% defense.
00:00:00
3700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 26700 / 27000 ] Haymaker [ 26700 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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