2 vs 2 vs 2 vs 2
Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/22/2024 - Last Updated: 05/06/2024 - The World
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Hong51
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:09:04
18700
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Player team
Copter Command [ 21600 / 21600 ] Airborne Assault [ 35425 / 64800 ]
quacktagon
Units gain +10% attack.
01:11:07
13200
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Player team
Black Wave [ 45000 / 45000 ] Black Storm [ 76860 / 81000 ]
nerol01
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:06:06
79420
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Player team
Gold Rush [ 21600 / 21600 ] Power of Money [ 64800 / 64800 ]
plouffe
Units cost +20% more to build, but gain +30% attack and defense.
25:09:44
7640
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Briarios
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
18062
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Player team
Gold Rush [ 36000 / 36000 ] Power of Money [ 66835 / 108000 ]
seagon_88
Units cost +20% more to build, but gain +30% attack and defense.
12:17:38
10400
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Stinsole
Units cost is reduced to 90% (10% cheaper).
03:18:17
20490
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Player team
Barter [ 43200 / 43200 ] Merchant Union [ 62180 / 72000 ]
People3004
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
24:21:26
5300
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Player team
POWER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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