Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2024 - Last Updated: 08/22/2024 - FFA - Grand Battle Royale
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hong51
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:09:34
13500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 200 / 21600 ] Airborne Assault [ 200 / 64800 ]
MyBffJill
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:20:47
22400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 3830 / 18000 ] Power of Money [ 3830 / 54000 ]
Théoklm
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:21:18
8000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tower Shield [ 5440 / 27000 ] Tower of Power [ 5440 / 54000 ]
FlamingThunder
Units cost is reduced to 90% (10% cheaper).
15:08:55
14700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 23780 / 27000 ] Merchant Union [ 23780 / 45000 ]
Joey.Buttafuoco
Units cost is reduced to 90% (10% cheaper).
27:01:58
44300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
Hezzlow
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
54600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
Xaroo (Disobeyed)
Units cost +20% more to build, but gain +30% attack and defense.
15:10:20
160
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
The Gungeon master…
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:04:40
16000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Meteor Strike [ 53790 / 54000 ] Meteor Strike II [ 53790 / 90000 ]
quacktagon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:19:33
23800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
CalRadio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:11:30
1690
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Briarios
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
34:05:35
107099
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 1570 / 54000 ] Power of Money [ 1570 / 162000 ]
slayerzation
Units cost +20% more to build, but gain +30% attack and defense.
06:12:01
53400
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 75000 / 88200 ]
LolFroob
Units cost +20% more to build, but gain +30% attack and defense.
10:11:07
44040
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 15840 / 72000 ] Samurai Spirit [ 15840 / 126000 ]
Calum_Coon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:21:22
25200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 1530 / 32400 ] Airborne Assault [ 1530 / 97200 ]
BJ Dart
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:19:20
9800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 41500 / 64800 ]
ChaosCommander
Units cost +20% more to build, but gain +30% attack and defense.
17:12:07
1960
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 72330 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.