Day 38 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2024 - Last Updated: 08/22/2024 - FFA - Grand Battle Royale
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Hong51 Hong51
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:09:34
13500
Copter Command [ 200 / 21600 ] Airborne Assault [ 200 / 64800 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
MyBffJill MyBffJill
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:20:47
22400
Gold Rush [ 3830 / 18000 ] Power of Money [ 3830 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Théoklm Théoklm
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:21:18
8000
Tower Shield [ 5440 / 27000 ] Tower of Power [ 5440 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Player team
FlamingThunder FlamingThunder
Units cost is reduced to 90% (10% cheaper).
15:08:55
14700
Barter [ 23780 / 27000 ] Merchant Union [ 23780 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Joey.Buttafuoco Joey.Buttafuoco
Units cost is reduced to 90% (10% cheaper).
27:01:58
44300
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Hezzlow Hezzlow
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
54600
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Xaroo (Disobeyed) Xaroo (Disobeyed)
Units cost +20% more to build, but gain +30% attack and defense.
15:10:20
160
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
The Gungeon master The Gungeon master
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:04:40
16000
Meteor Strike [ 53790 / 54000 ] Meteor Strike II [ 53790 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
quacktagon quacktagon
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
15:19:33
23800
SUPER
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
CalRadio CalRadio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
20:11:30
1690
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Briarios Briarios
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
34:05:35
107099
Gold Rush [ 1570 / 54000 ] Power of Money [ 1570 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
slayerzation slayerzation
Units cost +20% more to build, but gain +30% attack and defense.
06:12:01
53400
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 75000 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
LolFroob LolFroob
Units cost +20% more to build, but gain +30% attack and defense.
10:11:07
44040
Morale Boost [ 15840 / 72000 ] Samurai Spirit [ 15840 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Calum_Coon Calum_Coon
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:21:22
25200
Copter Command [ 1530 / 32400 ] Airborne Assault [ 1530 / 97200 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
BJ Dart BJ Dart
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
21:19:20
9800
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 41500 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Player team
ChaosCommander ChaosCommander
Units cost +20% more to build, but gain +30% attack and defense.
17:12:07
1960
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 72330 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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