16p Cell Saga (Fog/FFA)
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/23/2024 - Last Updated: 09/06/2024 - Cell Saga 16p?
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ghostlyentity
No day-to-day abilities.
10:04:03
5000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Caballonegro
No day-to-day abilities.
16:05:16
85300
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Luna Leka
Luck on attacks is +0 to +19%.
01:04:54
182600
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 70200 / 70200 ] Lady Luck [ 79650 / 140400 ]
Sumner1595
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:05:16
306300
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
slayerzation
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
07:16:16
75400
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
Emblen
Luck on attacks is +0 to +19%.
00:00:00
1976900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 64800 / 64800 ] Lady Luck [ 86450 / 129600 ]
quacktagon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
11:12:41
100
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Doktor
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:08:18
324000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 8050 / 70200 ] Victory March [ 8050 / 187200 ]
Numberz123456789
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:10:35
186700
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 64800 / 64800 ] Victory March [ 168350 / 172800 ]
ZorroRoss
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:07:03
35900
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
Pasta Masta
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
10:08:23
50400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
YertleTheTertle
Luck on attacks is +0 to +19%.
01:17:58
4900
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:08:34
9000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 3300 / 27000 ] Victory March [ 3300 / 72000 ]
einsama
Luck on attacks is +0 to +19%.
21:05:44
130000
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 0 / 43200 ] Lady Luck [ 0 / 86400 ]
Skittletitz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
09:07:20
12000
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 1000 / 27000 ] Lightning Strike [ 1000 / 81000 ]
azfake
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:15:27
24400
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 17550 / 27000 ] Victory March [ 17550 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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