Day 1 - Boot: 00d 00h 00m - AET:
Game Started: 07/22/2009 - Last Updated: 08/02/2009 - Pointless Campaign 2
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Renathus
No day-to-day abilities. No day-to-day abilities.
18500
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
swordude369
No day-to-day abilities. No day-to-day abilities.
0
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
WelshRepublic
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
0
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
Stu Alpha
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +30% attack, but lose -20% defense.
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Mael
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units cost is reduced to 90% (10% cheaper).
0
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
DuelStriker
Luck on attacks is +0 to +19%. No day-to-day abilities.
0
  • 0
  • 0
  • 0
Player team
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 81000 ]
Razabianking
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
0
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 81000 ]
MindCloak
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
0
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Falconewing
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +30% attack, but lose -20% defense.
0
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 81000 ]
Darth Hawke
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
0
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
Morale Boost [ 0 / 27000 ] Samurai Spirit [ 0 / 81000 ]
hiphop719
Units (even air units) gain +10% attack power on plains. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
0
  • 0
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 81000 ]
Copter Command [ 0 / 27000 ] Airborne Assault [ 0 / 81000 ]
bobby-joe
No day-to-day abilities. No day-to-day abilities.
0
  • 0
  • 0
  • 0
Player team
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Sideslip [ 0 / 27000 ] Sidewinder [ 0 / 81000 ]
Baco
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Units gain +10% attack and +10% defense.
0
  • 0
  • 0
  • 0
Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
None [ 0 / 27000 ] Ex Machina [ 0 / 81000 ]
michaelandres
Luck on attacks is -9% to +24%. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
0
  • 0
  • 0
  • 0
Player team
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.