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Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 01/29/2024 - Last Updated: 06/15/2024 - Global League World
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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dimitri94
Units (even air units) gain +10% attack power on plains.
06:07:11
1000
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Beat Down [ 5500 / 27000 ] Block Rock [ 5500 / 54000 ]
Larkohiya
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:00:03
24900
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POWER
Resmae
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:22:15
43400
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Double Time [ 26900 / 37800 ] Victory March [ 26900 / 100800 ]
KOB!S
No day-to-day abilities.
02:00:08
8800
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SUPER
Théoklm
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
02:22:17
9000
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Tower Shield [ 600 / 27000 ] Tower of Power [ 600 / 54000 ]
tethys
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
86600
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Double Time [ 37800 / 37800 ] Victory March [ 69650 / 100800 ]
untpg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:08:36
27800
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Double Time [ 27000 / 27000 ] Victory March [ 42100 / 72000 ]
quacktagon
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:21:19
10400
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Turbo Charge [ 17950 / 27000 ] Overdrive [ 17950 / 54000 ]
xrumblingcdsx
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:23:28
30300
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Double Time [ 32400 / 32400 ] Victory March [ 58750 / 86400 ]
Fighterofflames
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:03:13
24400
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Double Time [ 18250 / 32400 ] Victory March [ 18250 / 86400 ]
N0-H
Units repair +1 additional HP (note: liable for costs).
05:00:40
11700
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Lucky Lass [ 11100 / 27000 ] Covering Fire [ 11100 / 54000 ]
DMC_26
No day-to-day abilities.
01:00:51
8000
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
BoldGiraffe
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:05:02
12400
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
lemonw100
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:11:48
35300
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Double Time [ 37650 / 37800 ] Victory March [ 37650 / 100800 ]
Banjoey
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
13:19:58
33600
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Terrain Tactics [ 35000 / 57600 ] Prime Tactics [ 35000 / 100800 ]
ArielLuna
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:15:54
17300
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Terrain Tactics [ 5950 / 36000 ] Prime Tactics [ 5950 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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