Death Cylinder
Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/01/2024 - Last Updated: 02/21/2024 - death cylinder
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Hodor28
Units gain +30% attack, but lose -20% defense.
06:05:53
8200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 8500 / 27000 ] Haymaker [ 8500 / 54000 ]
talkguy
Units gain +30% attack, but lose -20% defense.
06:01:56
6800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 11950 / 27000 ] Haymaker [ 11950 / 54000 ]
phillywc
Luck on attacks is -14% to +29%.
10:20:41
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 22300 / 27000 ] System Crash [ 22300 / 63000 ]
People3004
Units gain +30% attack, but lose -20% defense.
05:08:05
7500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 7950 / 27000 ] Haymaker [ 7950 / 54000 ]
AliceFalls
Luck on attacks is -14% to +29%.
13:02:50
7700
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 5400
  • 4000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 27000 / 27000 ] System Crash [ 38200 / 63000 ]
herogen
Luck on attacks is -14% to +29%.
03:19:37
5800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 500 / 27000 ] System Crash [ 500 / 63000 ]
LordTeague
Luck on attacks is -9% to +24%.
07:03:44
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 10150 / 27000 ] Barbaric Blow [ 10150 / 54000 ]
will hotter
Luck on attacks is -14% to +29%.
04:14:18
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
LogisticalMenace
Luck on attacks is -9% to +24%.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
ZorroRoss
Luck on attacks is -9% to +24%.
03:18:53
2400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 1350 / 27000 ] Barbaric Blow [ 1350 / 54000 ]
Jafscim
Units gain +30% attack, but lose -20% defense.
00:00:00
10100
  • 17
    Units in vision only
    Unit-count sprite
    x 11
    Unit-count sprite
    x 5
    Unit-count sprite
    x 1
  • 54900
  • 10000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 8300 / 32400 ] Haymaker [ 8300 / 64800 ]
Ferret_Lottery
Luck on attacks is -14% to +29%.
11:22:29
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 27000 / 27000 ] System Crash [ 32050 / 63000 ]
HitoJacket
Luck on attacks is -9% to +24%.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
_Yo_Mama_
Units gain +30% attack, but lose -20% defense.
05:11:25
5200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 7050 / 27000 ] Haymaker [ 7050 / 54000 ]
AlpacaNoMofuMofuYo
Luck on attacks is -14% to +29%.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
nightublette
Luck on attacks is -9% to +24%.
02:00:00
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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