Day 66 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/04/2024 - Last Updated: 08/25/2024 - The Fight of Fourteen Nations
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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LogisticalMenace LogisticalMenace
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:09:24
17980
Gold Rush [ 54000 / 54000 ] Power of Money [ 54945 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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PhamMan PhamMan
Units cost +20% more to build, but gain +30% attack and defense.
21:12:55
5880
Morale Boost [ 3975 / 64800 ] Samurai Spirit [ 3975 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Kuyikuy Kuyikuy
Luck on attacks is -9% to +24%.
03:09:40
10000
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Jiboku Jiboku
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:21:39
24000
Terrain Tactics [ 1280 / 36000 ] Prime Tactics [ 1280 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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untpg untpg
Units cost is reduced to 90% (10% cheaper).
10:19:50
27880
Barter [ 23280 / 32400 ] Merchant Union [ 23280 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Ichnich Ichnich
Units cost +20% more to build, but gain +30% attack and defense.
26:23:41
27480
SUPER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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GruenesGras GruenesGras
Units gain +10% attack and +10% defense.
02:19:34
14000
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Brigandal Brigandal
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
33:02:54
136836
Gold Rush [ 36460 / 54000 ] Power of Money [ 36460 / 162000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Matty4ggs Matty4ggs
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:04:41
8400
Snipe Attack [ 59400 / 59400 ] Super Snipe [ 116320 / 118800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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quacktagon quacktagon
Luck on attacks is +0 to +19%.
03:09:37
10000
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Joey.Buttafuoco Joey.Buttafuoco
Units cost is reduced to 90% (10% cheaper).
00:00:00
439340
Barter [ 81000 / 81000 ] Merchant Union [ 100410 / 135000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Angeil Angeil
Luck on attacks is +0 to +19%.
13:23:49
36900
Lucky Star [ 16180 / 37800 ] Lady Luck [ 16180 / 75600 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Mex64 Mex64
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
04:23:41
2322
Gold Rush [ 6700 / 46800 ] Power of Money [ 6700 / 140400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Canaranjo Canaranjo
Units cost +20% more to build, but gain +30% attack and defense.
12:20:46
14720
POWER
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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