.play long game
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/08/2024 - Last Updated: 08/05/2024 - .Rhode Island
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Floortje
No day-to-day abilities.
76:15:20
20200
  • 0
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Sideslip [ 21600 / 21600 ] Sidewinder [ 27000 / 54000 ]
AcousticHemoroads
Units gain +30% attack, but lose -20% defense.
238:13:57
102200
  • 0
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Knuckleduster [ 70200 / 70200 ] Haymaker [ 140400 / 140400 ]
Stealer
Units gain +30% attack, but lose -20% defense.
00:00:00
198500
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POWER
Joey.Buttafuoco
Units (even air units) gain +10% attack power on plains.
186:02:49
53400
  • 0
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
HAP
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
48:18:26
18600
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 32400 ] Overdrive [ 0 / 64800 ]
Walderschmidt
Units gain +30% attack, but lose -20% defense.
181:20:47
65700
  • 0
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Knuckleduster [ 48600 / 48600 ] Haymaker [ 97200 / 97200 ]
schlachtoros
No day-to-day abilities.
131:14:24
17700
  • 0
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Sideslip [ 36000 / 36000 ] Sidewinder [ 45150 / 90000 ]
lanthir_lamath
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
153:21:32
36100
  • 0
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  • 0
    0/?
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Turbo Charge [ 27000 / 32400 ] Overdrive [ 27000 / 64800 ]
UrBooksROverdue
Luck on attacks is -9% to +24%.
94:00:31
3300
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Brute Force [ 20000 / 32400 ] Barbaric Blow [ 20000 / 64800 ]
Raker
Units (even air units) gain +10% attack power on plains.
213:09:33
60000
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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