>:)
Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/12/2024 - Last Updated: 04/09/2024 - 4P Spaghet Immigration
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
soupladle
Units gain +10% attack and +10% defense.
25:11:51
53100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
None [ 1200 / 144000 ] Ex Machina [ 1200 / 144000 ]
Random Weather
Units gain +10% attack.
00:00:00
89200
  • 37
    Units in vision only
    Unit-count sprite
    x 29
    Unit-count sprite
    x 7
    Unit-count sprite
    x 1
  • 196000
  • 90000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 99000 / 99000 ] Black Storm [ 178200 / 178200 ]
DeusDovahkiin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
23:10:38
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 32400 / 32400 ] Victory March [ 50700 / 86400 ]
BestMike
Units gain +10% attack.
30:15:07
6000
  • 67
    Units in vision only
    Unit-count sprite
    x 35
    Unit-count sprite
    x 14
    Unit-count sprite
    x 2
    Unit-count sprite
    x 8
    Unit-count sprite
    x 2
    Unit-count sprite
    x 2
    Unit-count sprite
    x 4
  • 476100
  • 80000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 90000 / 90000 ] Black Storm [ 162000 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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