Spann spann
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/11/2024 - Last Updated: 04/07/2024 - 8 Player Spann Island
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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AvengethefallenRG
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
05:21:19
3000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Zaidborg
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:04:12
10800
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Double Time [ 27000 / 27000 ] Victory March [ 38850 / 72000 ]
Quesam
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:22:39
7700
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
hollen9
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
26:05:07
900
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Urban Blight [ 32400 / 32400 ] High Society [ 45100 / 64800 ]
Random Weather
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
15:05:01
8700
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Tsunami [ 6950 / 43200 ] Typhoon [ 6950 / 75600 ]
DMC_26
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
16400
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Double Time [ 32400 / 32400 ] Victory March [ 61600 / 86400 ]
HughMann
Units (even air units) gain +10% attack power on plains.
04:17:40
3000
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Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
azfake
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:17:03
9400
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  • 0
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Double Time [ 17150 / 27000 ] Victory March [ 17150 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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