3 vs 4 vs 4 vs 3
Day 16 - Boot: 00d 00h 00m - AET:
Game Started: 08/14/2009 - Last Updated: 11/05/2009 - The Fight of Fourteen Nations
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
danuel
Units cost is reduced to 90% (10% cheaper).
7840
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Barter [ 1761.2 / 27000 ] Merchant Union [ 1761.2 / 81000 ]
deadman101202
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
whok
Units cost is reduced to 90% (10% cheaper).
53440
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45891.8 / 81000 ]
tgs2
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 81000 ]
GameXpert
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
1600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
SUPER
Lander02
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
4400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Gold Rush [ 0 / 27000 ] Power of Money [ 0 / 81000 ]
Somert42
Units gain +10% attack.
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Falconewing
Units cost is reduced to 90% (10% cheaper).
48220
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 81000 ]
kaelwithme
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
snowlico
Units cost is reduced to 90% (10% cheaper).
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 81000 ]
r0x0rz16
Units gain +10% attack.
5000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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    0/?
Player team
Black Wave [ 700 / 27000 ] Black Storm [ 700 / 81000 ]
olaf17
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
CommanderLex
Units cost +20% more to build, but gain +30% attack and defense.
7160
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Morale Boost [ 27000 / 27000 ] Samurai Spirit [ 63000 / 81000 ]
SirCliffordDigby
Units repair +1 additional HP (note: liable for costs).
12800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Player team
Lucky Lass [ -2173.9 / 27000 ] Covering Fire [ -2173.9 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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