get outa here kindle..
Day 41 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/13/2024 - Last Updated: 06/26/2024 - Montreal
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BlueWind
Units cost is reduced to 90% (10% cheaper).
10:07:11
52040
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 19475 / 27000 ] Merchant Union [ 19475 / 45000 ]
Flambe
Units gain +10% attack.
24:19:06
112100
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 42500 / 117000 ] Black Storm [ 42500 / 210600 ]
MadTheKidWicked
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
10:21:13
27000
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 15310 / 18000 ] Airborne Assault [ 15310 / 54000 ]
melly
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:00:49
76200
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 32400 / 32400 ] Airborne Assault [ 63000 / 97200 ]
Quesam
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:11:25
21000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 2200 / 54000 ] Meteor Strike II [ 2200 / 90000 ]
Cadeor
Units cost is reduced to 90% (10% cheaper).
20:22:29
24750
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 43200 / 43200 ] Merchant Union [ 46630 / 72000 ]
Burningman
Units cost is reduced to 90% (10% cheaper).
38:01:12
1543320
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
Jose507pty
Units cost is reduced to 90% (10% cheaper).
25:14:23
106370
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 43200 / 43200 ] Merchant Union [ 72000 / 72000 ]
dimitri94
Units cost +20% more to build, but gain +30% attack and defense.
12:00:15
17400
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 2760 / 43200 ] Samurai Spirit [ 2760 / 75600 ]
Lavy_Davy
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:06:21
29800
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 380 / 54000 ] Meteor Strike II [ 380 / 90000 ]
mojomonkey
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
13:07:44
1297400
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 54000 / 54000 ] Airborne Assault [ 110250 / 162000 ]
Jacks
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
45:10:59
1302600
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 81000 / 81000 ] Tower of Power [ 162000 / 162000 ]
Nat.22LR
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
98940
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 79200 / 79200 ] Samurai Spirit [ 111750 / 138600 ]
Tgeorge
Units cost +20% more to build, but gain +30% attack and defense.
19:05:05
76720
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
Zarlrack
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:04:05
28400
  • 0
    Units in vision only
  • 0
  • 0
Copter Command [ 21600 / 21600 ] Airborne Assault [ 45345 / 64800 ]
Stinsole
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:11:16
38800
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 20555 / 27000 ] Super Snipe [ 20555 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.