Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/16/2024 - Last Updated: 03/13/2024 - Final Front Nightmare Mode
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Casitano
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
03:13:52
13200
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Player team
Tower Shield [ 3600 / 27000 ] Tower of Power [ 3600 / 54000 ]
Lightning Drive [ 2400 / 27000 ] Lightning Strike [ 2400 / 81000 ]
Paragon1526
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units cost is reduced to 90% (10% cheaper).
13:10:21
24300
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Player team
Tower Shield [ 32400 / 32400 ] Tower of Power [ 41815 / 64800 ]
Barter [ 18980 / 32400 ] Merchant Union [ 18980 / 54000 ]
odd649
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
12:16:48
8800
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Player team
Tower Shield [ 22820 / 32400 ] Tower of Power [ 22820 / 64800 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 24910 / 54000 ]
JadesiaoMaster
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
88000
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Player team
Meteor Strike [ 51110 / 64800 ] Meteor Strike II [ 51110 / 108000 ]
Gold Rush [ 14450 / 25200 ] Power of Money [ 14450 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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