Aidans's 1337 play me
Day 24 - Boot: 00d 00h 00m - AET:
Game Started: 11/12/2005 - Last Updated: 05/01/2006 - Long Haul
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
1 bird
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
5400
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 6300 / 27000 ] Super Snipe [ 6300 / 81000 ]
Tiddlywinks
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
9000
  • 0
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 81000 ]
Phase3
Units gain +10% attack.
6000
  • 0
  • 0
  • 0
Player team
Black Wave [ 27000 / 27000 ] Black Storm [ 53569 / 81000 ]
Snorbuckle
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 81000 ]
dboy
Units cost is reduced to 90% (10% cheaper).
1040
  • 0
  • 0
  • 0
Player team
SUPER
sharpshooté
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26400
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
Lenty
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11000
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 81000 ]
g-dog
Units cost is reduced to 90% (10% cheaper).
160
  • 0
  • 0
  • 0
Player team
Barter [ 27000 / 27000 ] Merchant Union [ 54000 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.