Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/21/2024 - Last Updated: 06/04/2024 - The Lost Age
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Resmae
No day-to-day abilities.
02:12:51
10500
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Player team
SUPER
rev_at_war
Luck on attacks is +0 to +19%.
01:20:53
29050
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Player team
Lucky Star [ 43200 / 43200 ] Lady Luck [ 68200 / 86400 ]
Cing
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
24:22:03
17100
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Player team
Meteor Strike [ 39450 / 75600 ] Meteor Strike II [ 39450 / 126000 ]
RITOMAN
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:08:22
500
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Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
jonesisdumb
No day-to-day abilities.
13:14:09
6500
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Player team
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 49350 / 64800 ]
Chociloni
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
11:19:22
1400
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Player team
Tsunami [ 13050 / 64800 ] Typhoon [ 13050 / 113400 ]
Infentree
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
42050
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Player team
Lightning Drive [ 36400 / 43200 ] Lightning Strike [ 36400 / 129600 ]
BoldGiraffe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:09:14
39300
  • 0
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Player team
Copter Command [ 3200 / 25200 ] Airborne Assault [ 3200 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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