Day 14 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/23/2024 - Last Updated: 04/02/2024 - Sunset Boulevard (When the S*** Hits The Fan)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
ViridisViperz
Luck on attacks is -9% to +24%.
17:06:13
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 29000 / 54000 ]
ssorgatem
Units cost is reduced to 90% (10% cheaper).
18:08:26
5960
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    Units in vision only
  • 0
  • 0
    0/?
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Player team
Barter [ 10190 / 32400 ] Merchant Union [ 10190 / 54000 ]
JTirador
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
21600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 65560 / 90000 ]
Hardolfo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:04:35
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Double Time [ 25100 / 27000 ] Victory March [ 25100 / 72000 ]
Quesam
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
16:09:20
8400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Meteor Strike [ 54000 / 54000 ] Meteor Strike II [ 54585 / 90000 ]
Go Ask Alice
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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