Golden Sum Teams re-try
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/26/2024 - Last Updated: 08/04/2024 - The Lost Age
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
OgItsKnucks
No day-to-day abilities.
02:10:58
19900
  • 0
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Player team
Sideslip [ 28800 / 28800 ] Sidewinder [ 34600 / 72000 ]
Chociloni
Luck on attacks is +0 to +19%.
05:15:06
21300
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Player team
Lucky Star [ 43200 / 43200 ] Lady Luck [ 86400 / 86400 ]
Scurge
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
3100
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Player team
POWER
Banjoey
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
21:01:00
17200
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Player team
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 76425 / 113400 ]
coolblubird
No day-to-day abilities.
02:20:56
32000
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Player team
Hyper Repair [ 500 / 27000 ] Hyper Upgrade [ 500 / 54000 ]
Carapapa
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
01:14:46
63000
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Player team
Tsunami [ 31525 / 64800 ] Typhoon [ 31525 / 113400 ]
Uchin
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:22:52
4500
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Player team
Tsunami [ 64800 / 64800 ] Typhoon [ 113400 / 113400 ]
zielinskigr
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
31:16:32
1400
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Player team
Copter Command [ 54000 / 54000 ] Airborne Assault [ 85475 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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