Breakout
Day 50 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/24/2024 - Last Updated: 09/22/2024 - The Zoo
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
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tubes2
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
11:18:40
14500
  • 0
  • 0
  • 0
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
kim jong poo
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:00:00
2500
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
ChaosCommander
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:07:31
800
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
LawOfOne
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:19:33
25600
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
lxsilva188
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:17:19
4000
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
ymouba
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
51:01:11
16000
  • 0
  • 0
  • 0
Urban Blight [ 39300 / 75600 ] High Society [ 39300 / 151200 ]
trigue92
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
31300
  • 0
  • 0
  • 0
Market Crash [ 54000 / 54000 ] War Bonds [ 108000 / 162000 ]
s-man
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
48:07:49
128200
  • 0
  • 0
  • 0
Snipe Attack [ 21750 / 37800 ] Super Snipe [ 21750 / 75600 ]
TacticsCommand
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
06:08:59
18000
  • 0
  • 0
  • 0
Market Crash [ 0 / 25200 ] War Bonds [ 0 / 75600 ]
zielinskigr
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
2500
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
moonbug7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:09:08
14500
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Pink Cosmos Girl
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:01:42
3000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
ginsan
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
14:07:04
22500
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
LicenseToAdvance
Units gain +10% attack and +10% defense.
08:18:39
12000
  • 0
  • 0
  • 0
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
untpg
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
14:15:48
3000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Mex64
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:00:41
15100
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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