16p Montreal (Fog/FFA) A
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/29/2024 - Last Updated: 10/14/2024 - Montreal
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Master Singleton
Luck on attacks is +0 to +19%.
08:00:00
6000
  • 0
    Units in vision only
  • 0
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    0/?
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Jose507pty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:08:07
153600
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
kim jong poo
Luck on attacks is +0 to +19%.
02:00:24
342300
  • 0
    Units in vision only
  • 0
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    0/?
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Lucky Star [ 0 / 54000 ] Lady Luck [ 0 / 108000 ]
javimanhana
Units gain +30% attack, but lose -20% defense.
08:00:00
5000
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    Units in vision only
  • 0
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    0/?
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Amit8989
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
18:23:36
48400
  • 0
    Units in vision only
  • 0
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    0/?
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Lightning Drive [ 0 / 43200 ] Lightning Strike [ 0 / 129600 ]
Ichnich
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
12:05:00
3900
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
kohcoco
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
04:01:16
89900
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    Units in vision only
  • 0
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    0/?
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Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
kyatgyi
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:12:30
177500
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    Units in vision only
  • 0
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 48250 / 72000 ]
OREOE46
No day-to-day abilities.
28:11:00
161400
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    Units in vision only
  • 0
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    0/?
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Hyper Repair [ 22900 / 48600 ] Hyper Upgrade [ 22900 / 97200 ]
r_machine_gun
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:08:02
133600
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 29600 / 48600 ] Victory March [ 29600 / 129600 ]
einsama
Luck on attacks is +0 to +19%.
15:03:38
52600
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    Units in vision only
  • 0
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    0/?
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Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Joey.Buttafuoco
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
22:07:14
900
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
ginsan
Luck on attacks is +0 to +19%.
03:03:34
64600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lucky Star [ 22300 / 27000 ] Lady Luck [ 22300 / 54000 ]
Jigglypuff88
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:08:39
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Dipshit 33
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:13:07
23100
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    Units in vision only
  • 0
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    0/?
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SUPER
ZorroRoss
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
6500
  • 0
    Units in vision only
  • 0
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    0/?
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SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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