back to the past!
Day 33 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/27/2024 - Last Updated: 06/12/2024 - 4-Way Sea Shake v2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zylito
Units (even air units) gain +10% attack power on plains.
00:00:00
119700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 17900 / 70200 ] Block Rock [ 17900 / 140400 ]
Mr. Cannon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:02:15
55900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 48600 / 48600 ] Victory March [ 129600 / 129600 ]
Valior
Luck on attacks is -9% to +24%.
20:11:33
2900
  • 0
    Units in vision only
  • 0
  • 0
Player team
Brute Force [ 4050 / 48600 ] Barbaric Blow [ 4050 / 97200 ]
WinterFox
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:01:55
34100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
PDawg954
Units (even air units) gain +10% attack power on roads.
29:04:28
2300
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Banjoey
No day-to-day abilities.
28:22:44
500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 31100 / 54000 ] Sidewinder [ 31100 / 135000 ]
Warpuppy
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:06:01
61150
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
klozo
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:22:34
31600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 37800 / 37800 ] Victory March [ 100800 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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