honeypot
Day 78 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/05/2024 - Last Updated: 12/30/2024 - death maze
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
melly
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
56:21:00
157000
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Player team
Copter Command [ 54000 / 54000 ] Airborne Assault [ 162000 / 162000 ]
Wolfgang8584
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
09:08:18
6900
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
CalRadio
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
31:13:59
200
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Player team
POWER
CaptainBaron
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
19:06:19
15000
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    0/?
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
tubes2
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:09:03
17200
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Player team
Snipe Attack [ 19460 / 32400 ] Super Snipe [ 19460 / 64800 ]
polarthole
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:06:33
5000
  • 0
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    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
MXImuse
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
89900
  • 0
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Player team
Blizzard [ 81000 / 81000 ] Winter Fury [ 142600 / 189000 ]
jonesisdumb
Units cost is reduced to 90% (10% cheaper).
11:09:31
36180
  • 0
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Player team
Barter [ 32400 / 32400 ] Merchant Union [ 40440 / 54000 ]
killymm
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:05:17
14000
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Player team
Snipe Attack [ 19250 / 27000 ] Super Snipe [ 19250 / 54000 ]
potato_tank
No day-to-day abilities.
12:12:04
25000
  • 0
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Paragon1
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:19:03
12400
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
JayNL
Units gain +10% attack and +10% defense.
16:04:09
10000
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Player team
None [ 68600 / 90000 ] Ex Machina [ 68600 / 90000 ]
onetrickwolf
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:16:46
29300
  • 0
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  • 0
    0/?
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 37850 / 64800 ]
Old Spice
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
18:17:37
19100
  • 0
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 32400 / 32400 ] Super Snipe [ 39000 / 64800 ]
QuietProfesional
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
36:16:20
51100
  • 0
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 0 / 81000 ] Super Snipe [ 0 / 162000 ]
RiverSea
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:19:28
15000
  • 0
  • 0
  • 0
    0/?
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Player team
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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