Amerikan
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/27/2024 - Last Updated: 06/07/2024 - No Parlo Amerikana (v2)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
AceRPT
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
24800
  • 0
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  • 0
    0/?
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 43650 / 75600 ]
Pmehollin
Units (even air units) gain +10% attack power on roads.
07:10:54
11100
  • 0
  • 0
  • 0
    0/?
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Forced March [ 24050 / 32400 ] Trail of Woe [ 24050 / 54000 ]
Ichnich
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13:09:52
2900
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POWER
PhamMan
Units gain +30% attack, but lose -20% defense.
18:14:38
22500
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Knuckleduster [ 27250 / 43200 ] Haymaker [ 27250 / 86400 ]
TwoYearsGone
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:18:50
20000
  • 0
  • 0
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    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Zö
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
01:18:59
16000
  • 0
  • 0
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    0/?
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Turbo Charge [ 450 / 27000 ] Overdrive [ 450 / 54000 ]
FunnyManInAClownWorld
Luck on attacks is -9% to +24%.
11:29:31
35400
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Brute Force [ 42050 / 43200 ] Barbaric Blow [ 42050 / 86400 ]
Random Weather
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:14:47
19800
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Enhanced Vision [ 0 / 32400 ] Counter Break [ 0 / 54000 ]
baijie
No day-to-day abilities.
13:09:22
30400
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Sideslip [ 14275 / 21600 ] Sidewinder [ 14275 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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