Bac sim quick turns
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 02/29/2024 - Last Updated: 04/30/2024 - bacteria simulator 16p
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
BridgeBattalion
Units cost +20% more to build, but gain +30% attack and defense.
01:11:14
3400
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
ynsjlyy
Units cost +20% more to build, but gain +30% attack and defense.
07:05:47
2900
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Loaded mag
Units cost +20% more to build, but gain +30% attack and defense.
01:23:00
4500
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Cassare
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:12:24
118600
  • 0
    Units in vision only
  • 0
  • 0
POWER
thiskid258
Luck on attacks is -14% to +29%.
06:05:03
25100
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
kim jong poo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:18:38
7000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
midbomber
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
297200
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 27050 / 32400 ] High Society [ 27050 / 64800 ]
Reginotherapy
Units cost +20% more to build, but gain +30% attack and defense.
01:23:00
4500
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
azfake
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
13:22:49
65200
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 7300 / 28800 ] War Bonds [ 7300 / 86400 ]
People3004
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:17:19
46900
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
Larkohiya
Units gain +10% attack.
14:16:39
68200
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 12300 / 54000 ] Black Storm [ 12300 / 97200 ]
einsama
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:18:22
13800
  • 0
    Units in vision only
  • 0
  • 0
Market Crash [ 21600 / 21600 ] War Bonds [ 41000 / 64800 ]
ssorgatem
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:17:39
197200
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 27710 / 54000 ] High Society [ 27710 / 108000 ]
Scraxivele
Units cost +20% more to build, but gain +30% attack and defense.
14:20:21
65780
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 20510 / 36000 ] Samurai Spirit [ 20510 / 63000 ]
Ember the Kitsune
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:23:00
4500
  • 0
    Units in vision only
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
yalnajja
Units gain +10% attack.
01:23:00
4500
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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