disculpen
Day 28 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/11/2024 - Last Updated: 09/08/2024 - Ultimen final duo
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Briarios
Units gain +10% attack.
25:07:28
100
  • 0
  • 0
  • 0
Player team
Black Wave [ 11540 / 90000 ] Black Storm [ 11540 / 162000 ]
polarthole
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:13:03
26600
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Josef5050
Units cost +20% more to build, but gain +30% attack and defense.
23:17:27
243320
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Triball
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:18:18
21600
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 18500 / 27000 ] Super Snipe [ 18500 / 54000 ]
Emblen
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
1581575
  • 0
  • 0
  • 0
Player team
Gold Rush [ 54000 / 54000 ] Power of Money [ 118365 / 162000 ]
kostar|
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
15:23:40
33800
  • 0
  • 0
  • 0
Player team
Urban Blight [ 32160 / 48600 ] High Society [ 32160 / 97200 ]
thiskid258
Units gain +10% attack.
04:04:17
91500
  • 0
  • 0
  • 0
Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 59560 / 97200 ]
LordTeague
Units cost is reduced to 90% (10% cheaper).
17:13:11
159550
  • 0
  • 0
  • 0
Player team
Barter [ 14940 / 27000 ] Merchant Union [ 14940 / 45000 ]
YungGooguy
Units cost +20% more to build, but gain +30% attack and defense.
11:02:10
11200
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 56720 / 63000 ]
Gl1tchycat
Units cost is reduced to 90% (10% cheaper).
16:12:33
197630
  • 0
  • 0
  • 0
Player team
Barter [ 20000 / 32400 ] Merchant Union [ 20000 / 54000 ]
Ikesch_7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:16:12
13600
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 23500 / 27000 ] Super Snipe [ 23500 / 54000 ]
PhamMan
Units cost +20% more to build, but gain +30% attack and defense.
11:21:01
8400
  • 0
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Paragon1526
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
25:10:09
18700
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 37940 / 59400 ] Super Snipe [ 37940 / 118800 ]
pic8u7
Units cost is reduced to 90% (10% cheaper).
02:11:58
23410
  • 0
  • 0
  • 0
Player team
Barter [ 43200 / 43200 ] Merchant Union [ 52080 / 72000 ]
melly
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:15:49
162050
  • 0
  • 0
  • 0
Player team
Tsunami [ 37880 / 50400 ] Typhoon [ 37880 / 88200 ]
Gorthon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
11:19:45
12900
  • 0
  • 0
  • 0
Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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