Lol
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/05/2024 - Last Updated: 06/06/2024 - Ultimen final duo
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Hong51
Units cost +20% more to build, but gain +30% attack and defense.
01:20:29
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
agueibana13
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:19:43
34300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Gold Rush [ 15580 / 21600 ] Power of Money [ 15580 / 64800 ]
YungGooguy
Units cost +20% more to build, but gain +30% attack and defense.
10:19:03
18120
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 42630 / 63000 ]
thiskid258
Units gain +10% attack.
01:01:31
15700
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    Units in vision only
  • 0
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    0/?
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Black Wave [ 19720 / 54000 ] Black Storm [ 19720 / 97200 ]
Burningman
Units cost +20% more to build, but gain +30% attack and defense.
23:15:07
800120
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 47360 / 57600 ] Samurai Spirit [ 47360 / 100800 ]
PhamMan
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
51480
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
runninghamburger
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:11:34
66600
  • 0
    Units in vision only
  • 0
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    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
kyatgyi
Units cost +20% more to build, but gain +30% attack and defense.
08:21:38
10160
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Morale Boost [ 33660 / 36000 ] Samurai Spirit [ 33660 / 63000 ]
SIMΩMEGA
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:01:43
37800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Gold Rush [ 3600 / 18000 ] Power of Money [ 3600 / 54000 ]
Eagle852
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Gold Rush [ 5040 / 18000 ] Power of Money [ 5040 / 54000 ]
Luna Leka
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:22:00
3400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 49575 / 54000 ]
Glink182
Units cost is reduced to 90% (10% cheaper).
04:14:48
15340
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Barter [ 18000 / 32400 ] Merchant Union [ 18000 / 54000 ]
ShiningForce4
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:04:41
21800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Shirygibraan10
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Snipe Attack [ 3000 / 27000 ] Super Snipe [ 3000 / 54000 ]
UnderTheBus
Unaffected by snow, but rain affects him the same as snow would for others.
17:04:16
21200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Blizzard [ 41722.5 / 43200 ] Winter Fury [ 41722.5 / 100800 ]
anon35
Units cost is reduced to 90% (10% cheaper).
08:00:00
7000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Barter [ 27000 / 27000 ] Merchant Union [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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