Team play x16
Day 16 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 07/11/2024 - Last Updated: 11/14/2024 - The end of the Universe
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Glink182
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:03:49
39000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 43200 ] Counter Break [ 0 / 72000 ]
thiskid258
No day-to-day abilities.
08:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
gorkasuromi
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
21:08:41
43200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
4ldwin
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
21:03:45
243300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 0 / 48600 ] Counter Break [ 0 / 81000 ]
DEV2K
Units (even air units) gain +10% attack power on plains.
08:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 0 / 27000 ] Block Rock [ 0 / 54000 ]
Briarios
Units gain +30% attack, but lose -20% defense.
20:09:52
44000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 0 / 43200 ] Haymaker [ 0 / 86400 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
19:13:38
366000
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Jafscim
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
280000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 37800 / 37800 ] Overdrive [ 75600 / 75600 ]
Mex64
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:19:40
50000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
DualStroke
Units gain +30% attack, but lose -20% defense.
16:15:16
294200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 30000 / 37800 ] Haymaker [ 30000 / 75600 ]
Jimbox18
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:03:47
4800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 27600 / 37800 ] Counter Break [ 27600 / 63000 ]
ErwinJRommel
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:16:30
564600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
GentleMelon
No day-to-day abilities.
09:00:27
29000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Sideslip [ 6150 / 18000 ] Sidewinder [ 6150 / 45000 ]
RITOMAN
Units gain +30% attack, but lose -20% defense.
08:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Mushulol
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
08:00:00
18000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Ironbasilisk
Units gain +30% attack, but lose -20% defense.
16:16:32
115200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 16800 / 48600 ] Haymaker [ 16800 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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