Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/06/2024 - Last Updated: 08/04/2024 - 48 fronts
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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chenjiachao18@qq.com
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:18:51
16000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
iandifilippo
No day-to-day abilities.
08:00:00
12000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
ErwinJRommel
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:09:49
124200
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
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    0/?
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Resmae
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:16:14
80000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
Nirvashna
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
00:00:00
587600
  • 0
  • 0
  • 0
    0/?
    0/?
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Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 75600 / 75600 ]
MWB
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
22:08:56
1085300
  • 0
  • 0
  • 0
    0/?
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POWER
Carapapa
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:06:53
563600
  • 0
  • 0
  • 0
    0/?
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    0/?
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 128750 / 129600 ]
Glink182
Luck on attacks is +0 to +19%.
05:09:03
30000
  • 0
  • 0
  • 0
    0/?
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    0/?
Lucky Star [ 800 / 27000 ] Lady Luck [ 800 / 54000 ]
Clean
No day-to-day abilities.
16:00:59
73500
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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Hyper Repair [ 0 / 48600 ] Hyper Upgrade [ 0 / 97200 ]
Dubbz1
Luck on attacks is +0 to +19%.
18:03:44
100800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 54000 / 54000 ] Lady Luck [ 108000 / 108000 ]
ShiningForce4
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:03:54
53400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 27000 / 27000 ] Victory March [ 60000 / 72000 ]
Frankis89
No day-to-day abilities.
19:16:55
55300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 43200 / 43200 ] Hyper Upgrade [ 86400 / 86400 ]
Ghillieguy52
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
18:15:59
125400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
Mex64
No day-to-day abilities.
09:14:22
58800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 13350 / 27000 ] Hyper Upgrade [ 13350 / 54000 ]
Zubaz
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
01:17:09
61400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
Zö
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:14:34
36000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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