Day 40 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/06/2024 - Last Updated: 05/31/2025 - Pangea
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Mangs Mangs
Units gain +10% attack and +10% defense.
36:19:48
950
SUPER
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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TomusMaximus TomusMaximus
Luck on attacks is -9% to +24%.
01:09:18
82700
SUPER
COP Button Luck range is changed to -19% to +49%.
SCOP Button Luck range is changed to -39% to +89%.
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Talose Talose
No day-to-day abilities.
02:14:12
29900
Sideslip [ 11400 / 39600 ] Sidewinder [ 11400 / 99000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Kilmefirst Kilmefirst
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
59:05:22
6450
Meteor Strike [ 97200 / 97200 ] Meteor Strike II [ 162000 / 162000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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atrueboss atrueboss
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
18:20:52
112990
Gold Rush [ 28800 / 28800 ] Power of Money [ 85260 / 86400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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JTQWN JTQWN
No day-to-day abilities.
00:00:00
84800
SUPER
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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mathblitz mathblitz
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
17:18:33
15500
Meteor Strike [ 19650 / 75600 ] Meteor Strike II [ 19650 / 126000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Deejus_ Deejus_
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:06:56
64850
Snipe Attack [ 27000 / 32400 ] Super Snipe [ 27000 / 64800 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Profeta7 Profeta7
Luck on attacks is +0 to +19%.
05:05:09
106300
Lucky Star [ 37800 / 37800 ] Lady Luck [ 45450 / 75600 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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King Arthur King Arthur
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:04:38
19700
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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StarFlash250 StarFlash250
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:15:22
200
Lightning Drive [ 3950 / 37800 ] Lightning Strike [ 3950 / 113400 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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Po1and Po1and
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:04:50
280
SUPER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Havetts93 Havetts93
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:20:30
0
SUPER
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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