HF 16 players island
Day 67 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/08/2024 - Last Updated: 09/09/2024 - ! 16 Players Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Jose507pty
No day-to-day abilities.
25:08:33
56900
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 48600 / 48600 ] Hyper Upgrade [ 97200 / 97200 ]
n3v3rmor3
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
15:12:56
30000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 8800 / 37800 ] Max Blast [ 8800 / 75600 ]
mojomonkey
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:09:23
45600
  • 0
    Units in vision only
  • 0
  • 0
SUPER
Frankis89
No day-to-day abilities.
68:08:43
1940000
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 0 / 81000 ] Hyper Upgrade [ 0 / 162000 ]
JTirador
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
10:06:47
58000
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 500 / 27000 ] Max Blast [ 500 / 54000 ]
Clean
No day-to-day abilities.
00:00:00
1588200
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 81000 / 81000 ] Hyper Upgrade [ 162000 / 162000 ]
Briarios
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
16:11:39
35000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
runninghamburger
Units (even air units) gain +10% attack power on plains.
18:10:24
37200
  • 0
    Units in vision only
  • 0
  • 0
Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
SpiffyDC
No day-to-day abilities.
42:06:36
166300
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 129600 / 129600 ]
odd649
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
03:02:59
38000
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 2000 / 36000 ] Prime Tactics [ 2000 / 63000 ]
GreenGoblin
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:20:06
50200
  • 0
    Units in vision only
  • 0
  • 0
SUPER
QuietProfesional
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
11:04:41
77500
  • 0
    Units in vision only
  • 0
  • 0
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 68100 / 113400 ]
s-man
No day-to-day abilities.
43:07:27
194900
  • 0
    Units in vision only
  • 0
  • 0
SUPER
andrewthomas
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:11:06
1009800
  • 0
    Units in vision only
  • 0
  • 0
Max Force [ 23100 / 81000 ] Max Blast [ 23100 / 162000 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:07:32
62300
  • 0
    Units in vision only
  • 0
  • 0
SUPER
thiskid258
No day-to-day abilities.
18:04:25
1600
  • 0
    Units in vision only
  • 0
  • 0
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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