Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/13/2024 - Last Updated: 05/28/2024 - Hide and Seek v1.6 (8P)
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Frankis89
No day-to-day abilities.
00:00:00
7300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Sideslip [ 28800 / 28800 ] Sidewinder [ 59750 / 72000 ]
Ziugy
Units gain +30% attack, but lose -20% defense.
33:17:34
5500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
pixelchai
Units gain +30% attack, but lose -20% defense.
11:11:10
2200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 20900 / 32400 ] Haymaker [ 20900 / 64800 ]
Clean
No day-to-day abilities.
22:15:50
2400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
Mex64
No day-to-day abilities.
01:10:59
11800
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Sideslip [ 21600 / 21600 ] Sidewinder [ 36500 / 54000 ]
weixi
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
18:19:03
5200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Turbo Charge [ 7600 / 32400 ] Overdrive [ 7600 / 64800 ]
RTANG18
No day-to-day abilities.
34:08:08
3100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
POWER
JMiranda94
Units gain +30% attack, but lose -20% defense.
20:13:57
10400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Knuckleduster [ 43100 / 48600 ] Haymaker [ 43100 / 97200 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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