The great Montreal FFA
Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/13/2024 - Last Updated: 10/31/2024 - Montreal
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kingedken
Units (even air units) gain +10% attack power on roads.
03:16:30
9000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Darrow22
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:18:26
21000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Jacks
Units gain +30% attack, but lose -20% defense.
29:09:04
341800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Knuckleduster [ 81000 / 81000 ] Haymaker [ 162000 / 162000 ]
Tex227
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:19:07
6200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
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Enhanced Vision [ 9250 / 27000 ] Counter Break [ 9250 / 45000 ]
midbomber
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:22:06
135300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 2400 / 37800 ] Counter Break [ 2400 / 63000 ]
sanguinepenguin
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:23:17
63300
  • 0
    Units in vision only
  • 0
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    0/?
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Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
LordTeague
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
16:20:27
95800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 43200 ] Overdrive [ 0 / 86400 ]
Mex64
Units (even air units) gain +10% attack power on roads.
02:14:23
66500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Forced March [ 27000 / 27000 ] Trail of Woe [ 43350 / 45000 ]
Resmae
Units (even air units) gain +10% attack power on roads.
14:09:23
29000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Forced March [ 24050 / 27000 ] Trail of Woe [ 24050 / 45000 ]
Eagle852
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:11:16
91100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 8500 / 32400 ] Counter Break [ 8500 / 54000 ]
pixelchai
Units gain +30% attack, but lose -20% defense.
08:22:14
22000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Knuckleduster [ 1900 / 27000 ] Haymaker [ 1900 / 54000 ]
einsama
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
20:01:39
2400200
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    Units in vision only
  • 0
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    0/?
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POWER
Fruitigal
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
15:10:01
138300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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    0/?
Enhanced Vision [ 0 / 75600 ] Counter Break [ 0 / 126000 ]
anerectpenis
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
98300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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SUPER
ShiningForce4
Luck on attacks is -14% to +29%.
17:01:58
4300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Overclock [ 12750 / 27000 ] System Crash [ 12750 / 63000 ]
Joey.Buttafuoco
Units gain +30% attack, but lose -20% defense.
18:07:34
143600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Knuckleduster [ 43200 / 43200 ] Haymaker [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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