Jailbreak FFA
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/16/2024 - Last Updated: 09/02/2024 - .Pipe Seam Nothing, Non-Bullying Edition
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
thiskid258
Luck on attacks is -9% to +24%.
05:19:55
9000
  • 0
  • 0
  • 0
    0/?
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    0/?
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    0/?
Brute Force [ 0 / 27000 ] Barbaric Blow [ 0 / 54000 ]
Dorios
Units (even air units) gain +10% attack power on plains.
14:09:54
33200
  • 0
  • 0
  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 35100 / 54000 ]
anerectpenis
Units (even air units) gain +10% attack power on plains.
18:13:54
14800
  • 0
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  • 0
    0/?
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
BJ Dart
Units gain +30% attack, but lose -20% defense.
11:20:44
12000
  • 0
  • 0
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    0/?
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    0/?
Knuckleduster [ 5200 / 27000 ] Haymaker [ 5200 / 54000 ]
melly
No day-to-day abilities.
08:07:26
18000
  • 0
  • 0
  • 0
    0/?
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Sideslip [ 6900 / 18000 ] Sidewinder [ 6900 / 45000 ]
Revier
Units gain +30% attack, but lose -20% defense.
16:11:24
27100
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 22850 / 27000 ] Haymaker [ 22850 / 54000 ]
Fighterofflames
Units (even air units) gain +10% attack power on plains.
13:19:00
14000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Beat Down [ 9200 / 27000 ] Block Rock [ 9200 / 54000 ]
Makuto66
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
03:00:00
2000
  • 0
  • 0
  • 0
    0/?
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Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
untpg
Units gain +30% attack, but lose -20% defense.
04:06:49
28000
  • 0
  • 0
  • 0
    0/?
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    0/?
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Knuckleduster [ 25400 / 27000 ] Haymaker [ 25400 / 54000 ]
ssorgatem
Units (even air units) gain +10% attack power on plains.
01:16:13
28100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 27000 / 27000 ] Block Rock [ 36650 / 54000 ]
ShiningForce4
Units gain +30% attack, but lose -20% defense.
00:00:00
40200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Knuckleduster [ 27000 / 27000 ] Haymaker [ 54000 / 54000 ]
Stealer
Units gain +30% attack, but lose -20% defense.
14:03:57
64700
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 32400 ] Haymaker [ 27000 / 64800 ]
herogen
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:05:01
56600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
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Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
Mex64
Units gain +30% attack, but lose -20% defense.
04:06:46
26000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Guillem
Units gain +30% attack, but lose -20% defense.
12:13:56
1300
  • 0
  • 0
  • 0
    0/?
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SUPER
AceVanCleef
Units gain +30% attack, but lose -20% defense.
14:22:33
300
  • 0
  • 0
  • 0
    0/?
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Knuckleduster [ 27000 / 27000 ] Haymaker [ 50200 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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