Great City FFA
Day 83 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/17/2024 - Last Updated: 11/14/2024 - The Great City Assault
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Dukey wukey Dukey wukey
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
05:11:43
27000
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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Hardolfo Hardolfo
Units cost is reduced to 90% (10% cheaper).
72:19:41
2740270
SUPER
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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ChaosCommander ChaosCommander
Units cost is reduced to 90% (10% cheaper).
00:00:00
4889240
Barter [ 0 / 81000 ] Merchant Union [ 0 / 135000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Jose507pty Jose507pty
Units cost +20% more to build, but gain +30% attack and defense.
15:03:29
164600
Morale Boost [ 25410 / 50400 ] Samurai Spirit [ 25410 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Burningman Burningman
Units cost +20% more to build, but gain +30% attack and defense.
18:22:29
141800
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 51840 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Hezzlow Hezzlow
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:08:11
528500
Copter Command [ 43200 / 43200 ] Airborne Assault [ 78460 / 129600 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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pic8u7 pic8u7
Units cost is reduced to 90% (10% cheaper).
02:12:41
253430
Barter [ 37800 / 37800 ] Merchant Union [ 38470 / 63000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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The Gungeon master The Gungeon master
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
21:18:02
12719900
Urban Blight [ 81000 / 81000 ] High Society [ 162000 / 162000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Lordkilla12 Lordkilla12
Units cost +20% more to build, but gain +30% attack and defense.
12:01:40
49440
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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ZorroRoss ZorroRoss
Units cost +20% more to build, but gain +30% attack and defense.
08:05:58
3480
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 38000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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lemonade_iced lemonade_iced
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
01:19:57
763174
Gold Rush [ 46800 / 46800 ] Power of Money [ 60380 / 140400 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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tubes2 tubes2
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
02:18:45
22240
Gold Rush [ 640 / 18000 ] Power of Money [ 640 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Fighterofflames Fighterofflames
Units cost is reduced to 90% (10% cheaper).
06:18:11
30180
Barter [ 10740 / 27000 ] Merchant Union [ 10740 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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-Riddik- -Riddik-
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
72:05:02
15158200
Urban Blight [ 54800 / 81000 ] High Society [ 54800 / 162000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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CloakyHunter CloakyHunter
Units cost +20% more to build, but gain +30% attack and defense.
14:01:16
33400
Morale Boost [ 9250 / 57600 ] Samurai Spirit [ 9250 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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jokx jokx
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:00:52
33400
Copter Command [ 21600 / 21600 ] Airborne Assault [ 24330 / 64800 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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