Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/22/2024 - Last Updated: 05/09/2024 - World War lll...
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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AybeeJen
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units gain +10% attack.
08:23:58
9000
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
令人制烯的化学
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:17:25
31800
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Player team
Gold Rush [ 16710 / 18000 ] Power of Money [ 16710 / 54000 ]
Meteor Strike [ 9855 / 54000 ] Meteor Strike II [ 9855 / 90000 ]
Deadtired
Units gain +10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
25:23:30
20300
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Player team
Black Wave [ 28750 / 45000 ] Black Storm [ 28750 / 81000 ]
Meteor Strike [ 14375 / 54000 ] Meteor Strike II [ 14375 / 90000 ]
Defeatjet
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost +20% more to build, but gain +30% attack and defense.
18:05:29
21260
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Player team
Market Crash [ 18000 / 18000 ] War Bonds [ 38807.5 / 54000 ]
Morale Boost [ 25692.5 / 36000 ] Samurai Spirit [ 25692.5 / 63000 ]
thiskid258
Units gain +10% attack. No day-to-day abilities.
09:09:16
1000
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
JohnnyTankEater
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:19:55
4000
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Player team
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
fumofumo
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units cost is reduced to 90% (10% cheaper).
08:00:00
3000
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    Units in vision only
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
BoldGiraffe
Units cost is reduced to 90% (10% cheaper). Units gain +10% attack and +10% defense.
17:02:54
27950
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Player team
Barter [ 31000 / 32400 ] Merchant Union [ 31000 / 54000 ]
None [ 29750 / 90000 ] Ex Machina [ 29750 / 90000 ]
PenguinFalt
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
26:15:44
4300
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Player team
Tower Shield [ 32400 / 32400 ] Tower of Power [ 64800 / 64800 ]
Tower Shield [ 27000 / 27000 ] Tower of Power [ 54000 / 54000 ]
clonetrooper674
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:00:00
2000
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    Units in vision only
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Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Briarios
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
18:22:38
7340
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    Units in vision only
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Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 59065 / 63000 ]
Barter [ 27000 / 27000 ] Merchant Union [ 41930 / 45000 ]
Jimbox18
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +10% attack and +10% defense.
16:03:14
0
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Player team
POWER
None [ 27010 / 90000 ] Ex Machina [ 27010 / 90000 ]
bonelord
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Luck on attacks is -14% to +29%.
10:16:03
3000
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Player team
Urban Blight [ 16950 / 27000 ] High Society [ 16950 / 54000 ]
Overclock [ 8475 / 27000 ] System Crash [ 8475 / 63000 ]
Megawrench
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
24:03:29
20800
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Player team
Urban Blight [ 35147.5 / 37800 ] High Society [ 35147.5 / 75600 ]
Urban Blight [ 30995 / 37800 ] High Society [ 30995 / 75600 ]
Cing
Units cost is reduced to 90% (10% cheaper). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
45405
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Player team
Barter [ 32645 / 37800 ] Merchant Union [ 32645 / 63000 ]
Urban Blight [ 12735 / 32400 ] High Society [ 12735 / 64800 ]
Loosey
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
08:19:40
4100
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Player team
Barter [ 12800 / 27000 ] Merchant Union [ 12800 / 45000 ]
Morale Boost [ 6400 / 36000 ] Samurai Spirit [ 6400 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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