Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 03/24/2024 - Last Updated: 07/03/2024 - Call Of Due Justice: Modern Battlefare....Black Ops 3
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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UnderTheBus
Unaffected by snow, but rain affects him the same as snow would for others. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
19:15:24
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 2275 / 27000 ] Winter Fury [ 2275 / 63000 ]
Max Force [ 2300 / 27000 ] Max Blast [ 2300 / 54000 ]
Hezzlow
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost +20% more to build, but gain +30% attack and defense.
43:07:31
8420
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 12387.5 / 32400 ] Airborne Assault [ 12387.5 / 97200 ]
Morale Boost [ 15275 / 43200 ] Samurai Spirit [ 15275 / 75600 ]
melly
Unaffected by snow, but rain affects him the same as snow would for others. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
80100
  • 0
    Units in vision only
  • 0
  • 0
Player team
Blizzard [ 0 / 48600 ] Winter Fury [ 0 / 113400 ]
Tsunami [ 57600 / 57600 ] Typhoon [ 97640 / 100800 ]
thiskid258
Units gain +10% attack. No day-to-day abilities.
10:08:23
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Mex64
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
10:19:40
4000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
51:11:09
4850
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 21250 / 57600 ] Samurai Spirit [ 21250 / 100800 ]
Barter [ 20170 / 43200 ] Merchant Union [ 20170 / 72000 ]
CaptainBaron
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Units cost is reduced to 90% (10% cheaper).
44:19:32
32200
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 660 / 21600 ] Airborne Assault [ 660 / 64800 ]
Barter [ 12442.5 / 32400 ] Merchant Union [ 12442.5 / 54000 ]
LordTeague
Units cost +20% more to build, but gain +30% attack and defense. Units cost is reduced to 90% (10% cheaper).
35:04:17
2300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 62695 / 63000 ]
Barter [ 8360 / 32400 ] Merchant Union [ 8360 / 54000 ]
AybeeJen
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:19:41
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
BoldGiraffe
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:04:59
6000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Etelgrin
No day-to-day abilities. No day-to-day abilities.
19:18:19
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Hyper Repair [ 6990 / 27000 ] Hyper Upgrade [ 6990 / 54000 ]
Sideslip [ 4395 / 18000 ] Sidewinder [ 4395 / 45000 ]
Big_Daddy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
30:08:20
14700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 18000 / 18000 ] Airborne Assault [ 54000 / 54000 ]
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
AybeesKitty
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:12:00
1000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Frozbytee
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
12:02:38
5000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
HAP
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
40:10:16
13520
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 18000 / 18000 ] Power of Money [ 41755 / 54000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 38345 / 54000 ]
Jafscim
Units cost is reduced to 90% (10% cheaper). Units cost +20% more to build, but gain +30% attack and defense.
34:20:02
45210
  • 0
    Units in vision only
  • 0
  • 0
Player team
POWER
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 51335 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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