3 vs 3 Teams [Fog]
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/02/2024 - Last Updated: 04/26/2024 - 3 vs 3 madness
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cing
Units repair +1 additional HP (note: liable for costs).
23:19:14
8300
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
SUPER
rip2g
Units gain +10% attack.
23:21:40
20100
  • 0
    Units in vision only
  • 0
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Player team
Black Wave [ 48350 / 63000 ] Black Storm [ 48350 / 113400 ]
Gizmodious22
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
10300
  • 0
    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Market Crash [ 18250 / 28800 ] War Bonds [ 18250 / 86400 ]
Amit8989
Units gain +10% attack.
13:20:30
11300
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    Units in vision only
  • 0
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    0/?
    0/?
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Player team
Black Wave [ 4247.2 / 54000 ] Black Storm [ 4247.2 / 97200 ]
kerv
Units gain +10% attack.
19:18:33
11800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Black Wave [ 7900 / 54000 ] Black Storm [ 7900 / 97200 ]
kozachi
Units gain +10% attack and +10% defense.
22:15:05
1100
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    Units in vision only
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    0/?
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Player team
None [ 75630 / 90000 ] Ex Machina [ 75630 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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