Windmill-i-o
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/08/2024 - Last Updated: 04/25/2024 - Broken Shore Lock
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Replay
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
markdbaker
Units gain +10% attack.
00:00:00
71850
  • 17
    Units in vision only
    Unit-count sprite
    x 6
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
    Unit-count sprite
    x 3
    Unit-count sprite
    x 1
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 143600
  • 14000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 41450 / 63000 ] Black Storm [ 41450 / 113400 ]
jayRyan
Units gain +10% attack.
29:05:26
18300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
Taner
Luck on attacks is +0 to +19%.
41:14:24
47500
  • 14
    Units in vision only
    Unit-count sprite
    x 5
    Unit-count sprite
    x 2
    Unit-count sprite
    x 3
    Unit-count sprite
    x 2
    Unit-count sprite
    x 1
    Unit-count sprite
    x 1
  • 134900
  • 15000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Taddy
Units gain +10% attack and +10% defense.
39:10:57
8700
  • 1
    Units in vision only
    Unit-count sprite
    x 1
  • 900
  • 7000
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
None [ 115450 / 126000 ] Ex Machina [ 115450 / 126000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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