Dank6
Day 40 - Boot: 00d 00h 00m - AET:
Game Started: 10/11/2009 - Last Updated: 12/01/2009 - 7p Shcriby T1
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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thegreatunclean
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
3800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Enhanced Vision [ 15420 / 27000 ] Counter Break [ 15420 / 81000 ]
EchoSi3rra
Units gain +10% attack.
81400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 22933 / 27000 ] Black Storm [ 22933 / 81000 ]
quartercool
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
22900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Max Force [ 21805 / 27000 ] Max Blast [ 21805 / 81000 ]
Dr.Gonzo456
Units gain +10% attack and +10% defense.
14500
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    Units in vision only
  • 0
  • 0
    0/?
    0/?
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None [ 27000 / 27000 ] Ex Machina [ 29490 / 81000 ]
MasterMantas
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20000
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 0 / 27000 ] Prime Tactics [ 0 / 81000 ]
Shcriby
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
9100
  • 0
    Units in vision only
  • 0
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    0/?
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Market Crash [ 25381.2 / 27000 ] War Bonds [ 25381.2 / 81000 ]
Tacigol
Units gain +10% attack.
7600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 8100 / 27000 ] Black Storm [ 8100 / 81000 ]
Calvin_Schoolidge
Units gain +30% attack, but lose -20% defense.
21200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
Knuckleduster [ 15442.8 / 27000 ] Haymaker [ 15442.8 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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