Battle Royale AW1
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 04/08/2024 - Last Updated: 06/29/2024 - ! 16 Players Islands
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Ignacio 2
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
7100
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    Units in vision only
  • 0
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Jose507pty
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
152840
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 70600 / 88200 ]
lemonade_iced
Units cost +20% more to build, but gain +30% attack and defense.
14:09:18
4040
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    Units in vision only
  • 0
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Player team
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
CaptainBaron
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:08:57
12500
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 36120 / 54000 ]
APB
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
9500
  • 0
    Units in vision only
  • 0
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
PhamMan
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:03:56
96500
  • 0
    Units in vision only
  • 0
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Player team
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
redwolfzangief
Luck on attacks is +0 to +19%.
12:06:58
19800
  • 0
    Units in vision only
  • 0
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Player team
Lucky Star [ 1400 / 27000 ] Lady Luck [ 1400 / 54000 ]
MXImuse
Unaffected by snow, but rain affects him the same as snow would for others.
09:23:13
14500
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    Units in vision only
  • 0
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Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Hieroglyph
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
08:17:53
12000
  • 0
    Units in vision only
  • 0
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Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Briarios
Units cost +20% more to build, but gain +30% attack and defense.
09:22:23
13700
  • 0
    Units in vision only
  • 0
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Ayrwyn
Units cost +20% more to build, but gain +30% attack and defense.
08:00:00
9500
  • 0
    Units in vision only
  • 0
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    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
pic8u7
Units cost +20% more to build, but gain +30% attack and defense.
08:14:48
14000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
trigue92
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
23:13:27
44900
  • 0
    Units in vision only
  • 0
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Meteor Strike [ 36900 / 75600 ] Meteor Strike II [ 36900 / 126000 ]
Burningman
Units cost +20% more to build, but gain +30% attack and defense.
08:20:23
11600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:15:55
271300
  • 0
    Units in vision only
  • 0
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Lightning Drive [ 0 / 37800 ] Lightning Strike [ 0 / 113400 ]
Pagoda
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:00
9500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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